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- 07:57, 3 May 2021 (diff | hist) (0) N File:Bsector real1.jpg (current)
- 07:13, 3 May 2021 (diff | hist) (+1) Partial scene baking
- 07:11, 3 May 2021 (diff | hist) (+98) Partial scene baking
- 07:01, 3 May 2021 (diff | hist) (+2,997) N Partial scene baking (Created page with "In the level design process, especially when working on very large maps, it is often desirable to only rebake a small chunk of the world and iterate on it. Originally Bakery's...")
- 06:58, 3 May 2021 (diff | hist) (0) N File:Bsector 2.jpg (current)
- 06:55, 3 May 2021 (diff | hist) (0) N File:Bsector 1.jpg (current)
- 06:45, 3 May 2021 (diff | hist) (0) N File:Bsector only.jpg (current)
- 06:44, 3 May 2021 (diff | hist) (0) N File:Bsector default.jpg (current)
- 06:13, 3 May 2021 (diff | hist) (0) N File:Bsector field.jpg (current)
- 06:09, 3 May 2021 (diff | hist) (0) N File:Bsector.jpg (current)
- 17:52, 10 April 2021 (diff | hist) (+128) Bakery - GPU Lightmapper (→Bakery for Unity)
- 13:44, 19 March 2021 (diff | hist) (-66) Community extensions (→Batch scene baker)
- 09:07, 11 March 2021 (diff | hist) (+22) Manual (→Opacity)
- 20:57, 21 February 2021 (diff | hist) (+211) Bakery - GPU Lightmapper
- 20:48, 21 February 2021 (diff | hist) (+16) Community extensions (→Debug Tools)
- 07:54, 6 February 2021 (diff | hist) (+161) How do I... (→How do I use git/collab/other version control system with Bakery?)
- 12:00, 1 February 2021 (diff | hist) (+6) Troubleshooting (→Combined meshes (e.g. using Mesh Combine asset) bake incorrectly)
- 12:00, 1 February 2021 (diff | hist) (+21) Troubleshooting (→I get a "Can't create vertex buffer" error)
- 11:59, 1 February 2021 (diff | hist) (-8) Troubleshooting (→I get a "Can't create vertex buffer" error)
- 11:59, 1 February 2021 (diff | hist) (+407) Troubleshooting (→Combined meshes (e.g. using Mesh Combine asset) bake incorrectly)
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