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- 23:56, 16 February 2024 (diff | hist) (+208) How do I...
- 23:55, 16 February 2024 (diff | hist) (0) N File:Tooltip.png (current)
- 11:27, 1 February 2024 (diff | hist) (-69) RTPreview (→Limitations) (current)
- 11:27, 1 February 2024 (diff | hist) (-65) RTPreview (→Limitations)
- 16:51, 20 January 2024 (diff | hist) (+1) How do I... (→How do I switch lightmaps at runtime?)
- 15:11, 20 January 2024 (diff | hist) (+999) How do I...
- 13:05, 10 January 2024 (diff | hist) (-34) Manual
- 13:04, 10 January 2024 (diff | hist) (+34) Manual
- 13:04, 10 January 2024 (diff | hist) (-34) Manual
- 13:03, 10 January 2024 (diff | hist) (+34) Manual
- 13:02, 10 January 2024 (diff | hist) (-34) Manual
- 13:02, 10 January 2024 (diff | hist) (+34) Manual
- 12:57, 10 January 2024 (diff | hist) (+68) Partial scene baking (→Light probes and volumes) (current)
- 12:55, 10 January 2024 (diff | hist) (+15) Manual (→Bakery Direct Light)
- 12:55, 10 January 2024 (diff | hist) (+338) Manual (→Bakery Direct Light)
- 12:51, 10 January 2024 (diff | hist) (+162) Manual (→Denoiser)
- 12:49, 10 January 2024 (diff | hist) (+7) Manual (→Light Mesh batch limit)
- 12:49, 10 January 2024 (diff | hist) (+7) Manual (→Light Mesh batch limit)
- 12:49, 10 January 2024 (diff | hist) (+7) Manual (→Light Mesh batch limit)
- 12:49, 10 January 2024 (diff | hist) (+565) Manual (→Terrain optimization)
- 18:39, 9 January 2024 (diff | hist) (-10) Manual (→Viewing example scenes on URP)
- 14:25, 7 January 2024 (diff | hist) (+114) Bakery - GPU Lightmapper
- 20:42, 16 December 2023 (diff | hist) (+4) Community extensions (→Reuse Lightmap On LODs)
- 20:41, 16 December 2023 (diff | hist) (-8) Community extensions (→Reuse Lightmap On LODs)
- 20:41, 16 December 2023 (diff | hist) (+5) Community extensions (→Reuse Lightmap On LODs)
- 20:41, 16 December 2023 (diff | hist) (+504) Community extensions
- 10:05, 4 December 2023 (diff | hist) (+166) Troubleshooting
- 21:35, 27 November 2023 (diff | hist) (+7) Decalery manual
- 21:20, 27 November 2023 (diff | hist) (+32) Decalery manual
- 21:20, 27 November 2023 (diff | hist) (+1,462) Decalery manual
- 20:33, 27 November 2023 (diff | hist) (+173) Decalery manual
- 20:32, 27 November 2023 (diff | hist) (+203) Decalery manual
- 20:27, 27 November 2023 (diff | hist) (-8) Decalery manual
- 20:27, 27 November 2023 (diff | hist) (+22) Decalery manual
- 20:26, 27 November 2023 (diff | hist) (+1) Decalery manual
- 20:26, 27 November 2023 (diff | hist) (+1,331) Decalery manual
- 19:46, 27 November 2023 (diff | hist) (+1,390) Decalery manual
- 19:34, 27 November 2023 (diff | hist) (+1,504) Decalery manual
- 19:14, 27 November 2023 (diff | hist) (+1,128) Decalery manual
- 18:58, 27 November 2023 (diff | hist) (+1,466) Decalery manual
- 18:35, 27 November 2023 (diff | hist) (+826) Decalery manual
- 18:25, 27 November 2023 (diff | hist) (+2,478) Decalery manual
- 17:32, 27 November 2023 (diff | hist) (0) N File:Decalarch.jpg (current)
- 17:00, 27 November 2023 (diff | hist) (+1) Decalery manual
- 16:59, 27 November 2023 (diff | hist) (-3) Decalery manual
- 16:59, 27 November 2023 (diff | hist) (+2,536) N Decalery manual (Created page with "(Draft) == Components == === Decal Group === Represents a decal projector, defined by the MeshFilter/MeshRenderer on the same object. Decal shape can be anything from a simpl...")
- 11:59, 27 November 2023 (diff | hist) (-21) Bakery - GPU Lightmapper
- 11:59, 27 November 2023 (diff | hist) (+135) Bakery - GPU Lightmapper
- 17:27, 22 October 2023 (diff | hist) (+109) Troubleshooting (→I get too many lightmaps)
- 17:34, 28 September 2023 (diff | hist) (-465) Manual (→GI VRAM optimization)
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