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- 07:53, 6 May 2020 (diff | hist) (+829) Troubleshooting
- 07:36, 6 May 2020 (diff | hist) (0) Troubleshooting (→I get a “Can't map texture” error)
- 07:35, 6 May 2020 (diff | hist) (+781) Troubleshooting (→I get an “Out of memory” error)
- 08:29, 30 April 2020 (diff | hist) (+51) How do I... (→How do I make an object to cast lightmap shadows/GI without having a lightmap on its own?)
- 08:28, 30 April 2020 (diff | hist) (+658) How do I...
- 12:03, 22 April 2020 (diff | hist) (-7) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:03, 22 April 2020 (diff | hist) (-11) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:02, 22 April 2020 (diff | hist) (+15) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:02, 22 April 2020 (diff | hist) (+1) FAQ
- 12:01, 22 April 2020 (diff | hist) (+235) FAQ
- 08:27, 22 April 2020 (diff | hist) (+34) Troubleshooting (→Speedtrees look fine in the editor, but black in builds)
- 08:26, 22 April 2020 (diff | hist) (-1) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (+1) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (-44) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (+150) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:25, 22 April 2020 (diff | hist) (+77) Troubleshooting (→Baked prefabs instantiated at runtime in a build have no lightmaps)
- 10:59, 19 April 2020 (diff | hist) (+212) RTPreview
- 10:14, 19 April 2020 (diff | hist) (+13) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
- 10:13, 19 April 2020 (diff | hist) (-1) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
- 10:12, 19 April 2020 (diff | hist) (+1) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
- 10:09, 19 April 2020 (diff | hist) (0) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
- 10:09, 19 April 2020 (diff | hist) (+655) Troubleshooting
- 10:08, 19 April 2020 (diff | hist) (0) N File:Upload 2019-7-3 11-27-22.png (current)
- 09:59, 19 April 2020 (diff | hist) (0) N File:Fireflies.jpg (current)
- 06:56, 18 April 2020 (diff | hist) (+459) Troubleshooting
- 09:56, 16 April 2020 (diff | hist) (+289) Troubleshooting
- 11:11, 8 April 2020 (diff | hist) (+7) Troubleshooting (→I get too many lightmaps)
- 11:11, 8 April 2020 (diff | hist) (+193) Troubleshooting (→I get too many lightmaps)
- 11:09, 8 April 2020 (diff | hist) (-634) Troubleshooting (→I get too many lightmaps)
- 11:06, 8 April 2020 (diff | hist) (-179) Troubleshooting (→Terrain doesn't bounce reflected light on HDRP)
- 11:05, 8 April 2020 (diff | hist) (+32) Troubleshooting (→Terrain doesn't bounce reflected light on HDRP)
- 11:05, 8 April 2020 (diff | hist) (+42) Troubleshooting (→Terrain doesn't bounce reflected light on HDRP)
- 11:05, 8 April 2020 (diff | hist) (+111) Troubleshooting
- 06:38, 8 April 2020 (diff | hist) (+1) Reporting bugs
- 06:38, 8 April 2020 (diff | hist) (+118) Reporting bugs
- 06:37, 8 April 2020 (diff | hist) (-12) Reporting bugs
- 16:55, 1 April 2020 (diff | hist) (+208) Troubleshooting
- 10:25, 1 April 2020 (diff | hist) (+136) Manual (→Upgrading Bakery)
- 09:22, 1 April 2020 (diff | hist) (+6) RTPreview
- 09:22, 1 April 2020 (diff | hist) (-61) RTPreview
- 09:24, 31 March 2020 (diff | hist) (+244) RTPreview
- 09:24, 31 March 2020 (diff | hist) (-59) RTPreview
- 09:24, 31 March 2020 (diff | hist) (-185) RTPreview
- 14:10, 30 March 2020 (diff | hist) (+185) RTPreview
- 10:55, 30 March 2020 (diff | hist) (0) N File:Image 2020-03-29 17-24-19.png (current)
- 10:55, 30 March 2020 (diff | hist) (0) N File:Image 2020-03-29 17-24-12.png (current)
- 07:51, 21 March 2020 (diff | hist) (+45) Manual (→Shader Tweaks)
- 07:51, 21 March 2020 (diff | hist) (+66) Manual (→Shader Tweaks)
- 10:38, 19 March 2020 (diff | hist) (+27) FacadePipeline (→Test facade)
- 07:41, 19 March 2020 (diff | hist) (+225) Manual (→Feature support across shaders)
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