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5 May 2024
22:11 | Manual (diff | hist) . . (+123) . . Mr F (talk | contribs) (→Bakery shaders) |
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N 22:10 | Integrating Bakery shader features to custom shaders (7 changes | history) . . (+5,530) . . [Mr F (7×)] | |||
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22:10 (cur | prev) . . (+159) . . Mr F (talk | contribs) (→Examples) | ||||
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22:06 (cur | prev) . . (-2) . . Mr F (talk | contribs) (→Use the computed data) | ||||
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22:06 (cur | prev) . . (+134) . . Mr F (talk | contribs) (→Use the computed data) | ||||
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21:27 (cur | prev) . . (+1) . . Mr F (talk | contribs) (→Examples) | ||||
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21:25 (cur | prev) . . (+317) . . Mr F (talk | contribs) | ||||
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21:21 (cur | prev) . . (+1) . . Mr F (talk | contribs) (→Use the computed data) | ||||
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21:21 (cur | prev) . . (+4,920) . . Mr F (talk | contribs) (Created page with "If you have a custom shader but want to add support for e.g. * SH lightmaps; * Per-vertex lightmaps; * Manual#Baker...") |
28 April 2024
23 April 2024
09:31 | How do I... (diff | hist) . . (+145) . . Mr F (talk | contribs) (→How do I know my Bakery version?) |