Difference between revisions of "Manual"

From Bakery GPU Lightmapper: Wiki
Jump to navigation Jump to search
Line 5: Line 5:
  
 
3. Unity will then import Bakery and compile the scripts. It may show a window like this:
 
3. Unity will then import Bakery and compile the scripts. It may show a window like this:
 +
 
[[File:Goahead.png]]
 
[[File:Goahead.png]]
 +
 
In which case you should click "Go Ahead".
 
In which case you should click "Go Ahead".

Revision as of 17:52, 28 May 2019

Installation

1. Import Bakery to your project via Asset Store.

2. Unity will show the list of files to import. If it's your first time using Bakery, it is recommended you don't untick any checkboxes and click Import. It is however safe to untick the examples folder for a more lightweight installation.

3. Unity will then import Bakery and compile the scripts. It may show a window like this:

Goahead.png

In which case you should click "Go Ahead".