Difference between revisions of "How do I..."

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(Created page with "=== How do I make a lightmapped prefab? === See Lightmapped Prefab component. === How do I use git/collab/other version control system wi...")
 
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You ''should'' commit:
 
You ''should'' commit:
 
* Any updated assets unrelated to Bakery.
 
* Any updated assets unrelated to Bakery.
 +
* Lightmap textures.
 
* All updated *.meta files.
 
* All updated *.meta files.
  

Revision as of 09:21, 30 May 2019

How do I make a lightmapped prefab?

See Lightmapped Prefab component.

How do I use git/collab/other version control system with Bakery?

First, make sure all machines have the same version of Unity and Bakery.

Unity 2017.1 or newer:

You should commit:

  • Any updated assets unrelated to Bakery.
  • Lightmap textures.
  • All updated *.meta files.

You should not commit:

  • Bakery folders.

Pre-2017.1 versions of Unity:

  • Also commit ftGlobalStorage.asset.

If UVs don't look right, right click affected models and click Reimport.