Manual

From Bakery GPU Lightmapper: Wiki
Revision as of 17:52, 28 May 2019 by Mr F (talk | contribs)
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Installation

1. Import Bakery to your project via Asset Store.

2. Unity will show the list of files to import. If it's your first time using Bakery, it is recommended you don't untick any checkboxes and click Import. It is however safe to untick the examples folder for a more lightweight installation.

3. Unity will then import Bakery and compile the scripts. It may show a window like this: Goahead.png In which case you should click "Go Ahead".