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- 13:59, 1 August 2020 (diff | hist) (+3) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:59, 1 August 2020 (diff | hist) (+12) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:58, 1 August 2020 (diff | hist) (0) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:58, 1 August 2020 (diff | hist) (+2) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:57, 1 August 2020 (diff | hist) (-6) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:56, 1 August 2020 (diff | hist) (0) How do I... (→How do I quickly port my existing scene to Bakery?)
- 13:56, 1 August 2020 (diff | hist) (+1,817) How do I...
- 12:40, 18 July 2020 (diff | hist) (+4) Troubleshooting (→Denoiser produces bright edges around geometry/shadows)
- 09:58, 18 July 2020 (diff | hist) (0) Manual (→System requirements)
- 12:49, 9 July 2020 (diff | hist) (+71) Troubleshooting (→"Exporting scene - preparing" is taking too long)
- 11:32, 9 July 2020 (diff | hist) (+102) Manual (→Denoise: fix bright edges)
- 11:12, 9 July 2020 (diff | hist) (+43) Manual (→Quickstart)
- 11:08, 9 July 2020 (diff | hist) (0) Manual (→Quickstart)
- 10:43, 9 July 2020 (diff | hist) (+1) Manual (→Quickstart)
- 10:43, 9 July 2020 (diff | hist) (+282) Manual (→Quickstart)
- 14:39, 29 June 2020 (diff | hist) (+6) Troubleshooting (→Baking produces "Not allowed to access uv2" errors)
- 14:39, 29 June 2020 (diff | hist) (+6) Troubleshooting (→Light probes are too bright in Subtractive mode)
- 14:38, 29 June 2020 (diff | hist) (0) Troubleshooting (→Whole scene is very bright or black)
- 14:37, 29 June 2020 (diff | hist) (+516) Troubleshooting (→Baking produces "Not allowed to access uv2" errors)
- 09:56, 22 June 2020 (diff | hist) (-2) Troubleshooting (→Baking produces "Not allowed to access uv2" errors)
- 09:56, 22 June 2020 (diff | hist) (+175) Troubleshooting (→Light probes are too bright in Subtractive mode)
- 10:02, 3 June 2020 (diff | hist) (+201) Manual (→Upgrading Bakery)
- 09:11, 21 May 2020 (diff | hist) (+239) Troubleshooting
- 14:19, 13 May 2020 (diff | hist) (-44) Troubleshooting (→Denoiser produces bright edges around geometry/shadows)
- 14:18, 13 May 2020 (diff | hist) (0) Troubleshooting (→Denoiser produces bright edges around geometry/shadows)
- 14:18, 13 May 2020 (diff | hist) (+1) Troubleshooting (→Denoiser produces bright edges around geometry/shadows)
- 14:18, 13 May 2020 (diff | hist) (0) Troubleshooting (→Denoiser produces bright edges around geometry/shadows)
- 14:17, 13 May 2020 (diff | hist) (+1,173) Troubleshooting
- 14:10, 13 May 2020 (diff | hist) (0) N File:Bredges.jpg (current)
- 07:55, 6 May 2020 (diff | hist) (+1) Troubleshooting (→"Adjusting UV padding" happens too often and takes too much time)
- 07:54, 6 May 2020 (diff | hist) (+111) Troubleshooting (→"Adjusting UV padding" happens too often and takes too much time)
- 07:53, 6 May 2020 (diff | hist) (+829) Troubleshooting
- 07:36, 6 May 2020 (diff | hist) (0) Troubleshooting (→I get a “Can't map texture” error)
- 07:35, 6 May 2020 (diff | hist) (+781) Troubleshooting (→I get an “Out of memory” error)
- 08:29, 30 April 2020 (diff | hist) (+51) How do I... (→How do I make an object to cast lightmap shadows/GI without having a lightmap on its own?)
- 08:28, 30 April 2020 (diff | hist) (+658) How do I...
- 12:03, 22 April 2020 (diff | hist) (-7) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:03, 22 April 2020 (diff | hist) (-11) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:02, 22 April 2020 (diff | hist) (+15) FAQ (→What should I change in Unity Lighting window when working with Bakery?)
- 12:02, 22 April 2020 (diff | hist) (+1) FAQ
- 12:01, 22 April 2020 (diff | hist) (+235) FAQ
- 08:27, 22 April 2020 (diff | hist) (+34) Troubleshooting (→Speedtrees look fine in the editor, but black in builds)
- 08:26, 22 April 2020 (diff | hist) (-1) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (+1) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (-44) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:26, 22 April 2020 (diff | hist) (+150) Troubleshooting (→Speedtrees look fine in the editor, but black in a build)
- 08:25, 22 April 2020 (diff | hist) (+77) Troubleshooting (→Baked prefabs instantiated at runtime in a build have no lightmaps)
- 10:59, 19 April 2020 (diff | hist) (+212) RTPreview
- 10:14, 19 April 2020 (diff | hist) (+13) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
- 10:13, 19 April 2020 (diff | hist) (-1) Troubleshooting (→HDRI produces scattered bright spots (fireflies))
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