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- 13:24, 11 December 2022 (diff | hist) (+2,504) Manual (→Notes on HDRP/URP)
- 12:29, 11 December 2022 (diff | hist) (-8) Manual (→Viewing example scenes on HDRP)
- 12:27, 11 December 2022 (diff | hist) (+2,972) Manual (→Notes on HDRP/URP)
- 15:42, 16 November 2022 (diff | hist) (-4) Partial scene baking (→The sector system)
- 12:35, 26 October 2022 (diff | hist) (+26) RTPreview
- 20:49, 20 October 2022 (diff | hist) (+209) Manual (→Bakery Lightmapped Prefab)
- 19:37, 25 September 2022 (diff | hist) (0) Bakery - GPU Lightmapper (→Bakery for Unity)
- 21:41, 11 September 2022 (diff | hist) (0) Bakery - GPU Lightmapper (→Bakery for Unity)
- 21:24, 11 September 2022 (diff | hist) (-22) Bakery - GPU Lightmapper
- 21:23, 11 September 2022 (diff | hist) (+125) Bakery - GPU Lightmapper
- 17:27, 14 August 2022 (diff | hist) (+73) Troubleshooting (→"Exporting scene - preparing" is taking too long)
- 14:29, 5 August 2022 (diff | hist) (0) Troubleshooting (→I get a "Launch timeout" error)
- 19:37, 28 July 2022 (diff | hist) (-6) Manual (→Post-packing)
- 19:37, 28 July 2022 (diff | hist) (-3) Manual (→Post-packing)
- 19:36, 28 July 2022 (diff | hist) (+320) Manual (→Denoise: fix bright edges)
- 20:40, 9 July 2022 (diff | hist) (+105) Troubleshooting (→Whole scene is very bright or black)
- 17:33, 23 May 2022 (diff | hist) (0) Manual (→Using BakeryURPVolumeSpecShadowmaskGraph)
- 17:30, 23 May 2022 (diff | hist) (+966) Manual (→Notes on HDRP/URP)
- 17:12, 23 May 2022 (diff | hist) (0) Bakery - GPU Lightmapper
- 15:20, 31 March 2022 (diff | hist) (+87) Manual (→Bakery Point Light)
- 15:19, 31 March 2022 (diff | hist) (+22) Manual (→Bakery Direct Light)
- 15:19, 31 March 2022 (diff | hist) (+74) Manual (→Bakery Direct Light)
- 10:11, 22 March 2022 (diff | hist) (+5) How do I... (→How do I use Skylight with a procedural sky shader?)
- 10:11, 22 March 2022 (diff | hist) (+72) How do I... (→How do I use Skylight with a procedural sky shader?)
- 22:39, 21 March 2022 (diff | hist) (+18) Troubleshooting (→Baking same asset in one scene breaks its UVs in another scene)
- 22:38, 21 March 2022 (diff | hist) (0) Troubleshooting (→Baking same asset in one scene breaks its UVs in another scene)
- 16:42, 21 March 2022 (diff | hist) (+161) Troubleshooting (→I get a “Can't map texture” error)
- 20:08, 22 February 2022 (diff | hist) (+1) BakeryAPI (current)
- 20:07, 22 February 2022 (diff | hist) (+6) BakeryAPI
- 20:07, 22 February 2022 (diff | hist) (+87) BakeryAPI
- 20:02, 22 February 2022 (diff | hist) (+1,583) N BakeryAPI (Created page with "= Running the demo = API source, lightmapper binaries and the demo content are in separate repositories, so they can be updated separately. * Download API headers and the de...")
- 17:52, 10 February 2022 (diff | hist) (+1) Autoskin (current)
- 17:52, 10 February 2022 (diff | hist) (+38) Autoskin
- 15:52, 10 February 2022 (diff | hist) (+593) Autoskin
- 15:34, 10 February 2022 (diff | hist) (+251) Autoskin
- 15:22, 10 February 2022 (diff | hist) (-427) Autoskin
- 15:16, 10 February 2022 (diff | hist) (-69) Autoskin
- 15:09, 10 February 2022 (diff | hist) (+127) Autoskin
- 15:07, 10 February 2022 (diff | hist) (+4) Autoskin
- 15:06, 10 February 2022 (diff | hist) (-1) Autoskin
- 15:06, 10 February 2022 (diff | hist) (-1) Autoskin
- 15:06, 10 February 2022 (diff | hist) (+1) Autoskin
- 15:06, 10 February 2022 (diff | hist) (+117) Autoskin
- 14:56, 10 February 2022 (diff | hist) (+5,619) N Autoskin (Created page with "Последовательность действий при работе с автоскином: * Мерджим из референсного файла все объек...")
- 13:11, 8 February 2022 (diff | hist) (+45) Manual (→Bakery shaders)
- 13:10, 8 February 2022 (diff | hist) (0) N File:Shspec.jpg (current)
- 12:57, 8 February 2022 (diff | hist) (-1) Troubleshooting (→Baked prefabs instantiated at runtime in a build have no lightmaps)
- 12:57, 8 February 2022 (diff | hist) (+3) Troubleshooting (→Baked prefabs instantiated at runtime in a build have no lightmaps)
- 12:57, 8 February 2022 (diff | hist) (+247) Troubleshooting (→Baked prefabs instantiated at runtime in a build have no lightmaps)
- 17:16, 25 December 2021 (diff | hist) (+10) Manual (→Terrain optimization)
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